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							- #include "StdAfx.h"
 
- #include "UIShadow.h"
 
- #include "math.h"
 
- #include "crtdbg.h"
 
- namespace DuiLib
 
- {
 
- const TCHAR *strWndClassName = _T("PerryShadowWnd");
 
- bool CShadowUI::s_bHasInit = FALSE;
 
- CShadowUI::CShadowUI(void)
 
- : m_hWnd((HWND)NULL)
 
- , m_OriParentProc(NULL)
 
- , m_Status(0)
 
- , m_nDarkness(150)
 
- , m_nSharpness(5)
 
- , m_nSize(0)
 
- , m_nxOffset(0)
 
- , m_nyOffset(0)
 
- , m_Color(RGB(0, 0, 0))
 
- , m_WndSize(0)
 
- , m_bUpdate(false)
 
- , m_bIsImageMode(false)
 
- , m_bIsShowShadow(false)
 
- {
 
- 	::ZeroMemory(&m_rcShadowCorner, sizeof(RECT));
 
- }
 
- CShadowUI::~CShadowUI(void)
 
- {
 
- }
 
- bool CShadowUI::Initialize(HINSTANCE hInstance)
 
- {
 
- 	if (s_bHasInit)
 
- 		return false;
 
- 	// Register window class for shadow window
 
- 	WNDCLASSEX wcex;
 
- 	memset(&wcex, 0, sizeof(wcex));
 
- 	wcex.cbSize = sizeof(WNDCLASSEX); 
 
- 	wcex.style			= CS_HREDRAW | CS_VREDRAW;
 
- 	wcex.lpfnWndProc	= DefWindowProc;
 
- 	wcex.cbClsExtra		= 0;
 
- 	wcex.cbWndExtra		= 0;
 
- 	wcex.hInstance		= hInstance;
 
- 	wcex.hIcon			= NULL;
 
- 	wcex.hCursor		= LoadCursor(NULL, IDC_ARROW);
 
- 	wcex.hbrBackground	= (HBRUSH)(COLOR_WINDOW+1);
 
- 	wcex.lpszMenuName	= NULL;
 
- 	wcex.lpszClassName	= strWndClassName;
 
- 	wcex.hIconSm		= NULL;
 
- 	RegisterClassEx(&wcex);
 
- 	s_bHasInit = true;
 
- 	return true;
 
- }
 
- void CShadowUI::Create(CPaintManagerUI* pPaintManager)
 
- {
 
- 	if(!m_bIsShowShadow)
 
- 		return;
 
- 	// Already initialized
 
- 	_ASSERT(CPaintManagerUI::GetInstance() != INVALID_HANDLE_VALUE);
 
- 	_ASSERT(pPaintManager != NULL);
 
- 	m_pManager = pPaintManager;
 
- 	HWND hParentWnd = m_pManager->GetPaintWindow();
 
- 	// Add parent window - shadow pair to the map
 
- 	_ASSERT(GetShadowMap().find(hParentWnd) == GetShadowMap().end());	// Only one shadow for each window
 
- 	GetShadowMap()[hParentWnd] = this;
 
- 	// Determine the initial show state of shadow according to parent window's state
 
- 	LONG lParentStyle = GetWindowLongPtr(hParentWnd, GWL_STYLE);
 
- 	// Create the shadow window
 
- 	LONG styleValue = lParentStyle & WS_CAPTION;
 
- 	m_hWnd = CreateWindowEx(WS_EX_LAYERED | WS_EX_TRANSPARENT, strWndClassName, NULL,
 
- 		/*WS_VISIBLE | */styleValue | WS_POPUPWINDOW,
 
- 		CW_USEDEFAULT, 0, 0, 0, hParentWnd, NULL, CPaintManagerUI::GetInstance(), NULL);
 
- 	if(!(WS_VISIBLE & lParentStyle))	// Parent invisible
 
- 		m_Status = SS_ENABLED;
 
- 	else if((WS_MAXIMIZE | WS_MINIMIZE) & lParentStyle)	// Parent visible but does not need shadow
 
- 		m_Status = SS_ENABLED | SS_PARENTVISIBLE;
 
- 	else	// Show the shadow
 
- 	{
 
- 		m_Status = SS_ENABLED | SS_VISABLE | SS_PARENTVISIBLE;
 
- 		::ShowWindow(m_hWnd, SW_SHOWNA);
 
- 		Update(hParentWnd);
 
- 	}
 
- 	// Replace the original WndProc of parent window to steal messages
 
- 	m_OriParentProc = GetWindowLongPtr(hParentWnd, GWLP_WNDPROC);
 
- #pragma warning(disable: 4311)	// temporrarily disable the type_cast warning in Win32
 
- 	SetWindowLongPtr(hParentWnd, GWLP_WNDPROC, (LONG_PTR)ParentProc);
 
- #pragma warning(default: 4311)
 
- }
 
- std::map<HWND, CShadowUI *>& CShadowUI::GetShadowMap()
 
- {
 
- 	static std::map<HWND, CShadowUI *> s_Shadowmap;
 
- 	return s_Shadowmap;
 
- }
 
- LRESULT CALLBACK CShadowUI::ParentProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
 
- {
 
- 	_ASSERT(GetShadowMap().find(hwnd) != GetShadowMap().end());	// Shadow must have been attached
 
- 	CShadowUI *pThis = GetShadowMap()[hwnd];
 
- 	switch(uMsg)
 
- 	{
 
- 	case WM_MOVE:
 
- 		if(pThis->m_Status & SS_VISABLE)
 
- 		{
 
- 			RECT WndRect;
 
- 			GetWindowRect(hwnd, &WndRect);
 
- 			if (pThis->m_bIsImageMode)
 
- 			{
 
- 				SetWindowPos(pThis->m_hWnd, 0,
 
- 					WndRect.left - pThis->m_rcShadowCorner.left, WndRect.top - pThis->m_rcShadowCorner.top,
 
- 					0, 0, SWP_NOSIZE | SWP_NOACTIVATE);
 
- 			}
 
- 			else
 
- 			{
 
- 				SetWindowPos(pThis->m_hWnd, 0,
 
- 					WndRect.left + pThis->m_nxOffset - pThis->m_nSize, WndRect.top + pThis->m_nyOffset - pThis->m_nSize,
 
- 					0, 0, SWP_NOSIZE | SWP_NOACTIVATE);
 
- 			}
 
- 		}
 
- 		break;
 
- 	case WM_SIZE:
 
- 		if(pThis->m_Status & SS_ENABLED)
 
- 		{
 
- 			if(SIZE_MAXIMIZED == wParam || SIZE_MINIMIZED == wParam)
 
- 			{
 
- 				::ShowWindow(pThis->m_hWnd, SW_HIDE);
 
- 				pThis->m_Status &= ~SS_VISABLE;
 
- 			}
 
- 			else if(pThis->m_Status & SS_PARENTVISIBLE)	// Parent maybe resized even if invisible
 
- 			{
 
- 				// Awful! It seems that if the window size was not decreased
 
- 				// the window region would never be updated until WM_PAINT was sent.
 
- 				// So do not Update() until next WM_PAINT is received in this case
 
- 				if(LOWORD(lParam) > LOWORD(pThis->m_WndSize) || HIWORD(lParam) > HIWORD(pThis->m_WndSize))
 
- 					pThis->m_bUpdate = true;
 
- 				else
 
- 					pThis->Update(hwnd);
 
- 				if(!(pThis->m_Status & SS_VISABLE))
 
- 				{
 
- 					::ShowWindow(pThis->m_hWnd, SW_SHOWNA);
 
- 					pThis->m_Status |= SS_VISABLE;
 
- 				}
 
- 			}
 
- 			pThis->m_WndSize = lParam;
 
- 		}
 
- 		break;
 
- 	case WM_PAINT:
 
- 		{
 
- 			if(pThis->m_bUpdate)
 
- 			{
 
- 				pThis->Update(hwnd);
 
- 				pThis->m_bUpdate = false;
 
- 			}
 
- 			//return hr;
 
- 			break;
 
- 		}
 
- 		// In some cases of sizing, the up-right corner of the parent window region would not be properly updated
 
- 		// Update() again when sizing is finished
 
- 	case WM_EXITSIZEMOVE:
 
- 		if(pThis->m_Status & SS_VISABLE)
 
- 		{
 
- 			pThis->Update(hwnd);
 
- 		}
 
- 		break;
 
- 	case WM_SHOWWINDOW:
 
- 		if(pThis->m_Status & SS_ENABLED)
 
- 		{
 
- 			if(!wParam)	// the window is being hidden
 
- 			{
 
- 				::ShowWindow(pThis->m_hWnd, SW_HIDE);
 
- 				pThis->m_Status &= ~(SS_VISABLE | SS_PARENTVISIBLE);
 
- 			}
 
- 			else if(!(pThis->m_Status & SS_PARENTVISIBLE))
 
- 			{
 
- 				//pThis->Update(hwnd);
 
- 				pThis->m_bUpdate = true;
 
- 				::ShowWindow(pThis->m_hWnd, SW_SHOWNA);
 
- 				pThis->m_Status |= SS_VISABLE | SS_PARENTVISIBLE;
 
- 			}
 
- 		}
 
- 		break;
 
- 	case WM_DESTROY:
 
- 		DestroyWindow(pThis->m_hWnd);	// Destroy the shadow
 
- 		break;
 
- 		
 
- 	case WM_NCDESTROY:
 
- 		GetShadowMap().erase(hwnd);	// Remove this window and shadow from the map
 
- 		break;
 
- 	}
 
- #pragma warning(disable: 4312)	// temporrarily disable the type_cast warning in Win32
 
- 	// Call the default(original) window procedure for other messages or messages processed but not returned
 
- 	return ((WNDPROC)pThis->m_OriParentProc)(hwnd, uMsg, wParam, lParam);
 
- #pragma warning(default: 4312)
 
- }
 
- void CShadowUI::Update(HWND hParent)
 
- {
 
- 	RECT WndRect;
 
- 	GetWindowRect(hParent, &WndRect);
 
- 	int nShadWndWid;
 
- 	int nShadWndHei;
 
- 	if (m_bIsImageMode)
 
- 	{
 
- 		if(m_sShadowImage.IsEmpty())
 
- 			return;
 
- 		nShadWndWid = WndRect.right - WndRect.left + m_rcShadowCorner.left + m_rcShadowCorner.right;
 
- 		nShadWndHei = WndRect.bottom - WndRect.top + m_rcShadowCorner.top + m_rcShadowCorner.bottom;
 
- 	}
 
- 	else
 
- 	{
 
- 		nShadWndWid = WndRect.right - WndRect.left + m_nSize * 2;
 
- 		nShadWndHei = WndRect.bottom - WndRect.top + m_nSize * 2;
 
- 	}
 
- 		
 
- 	// Create the alpha blending bitmap
 
- 	BITMAPINFO bmi;        // bitmap header
 
- 	ZeroMemory(&bmi, sizeof(BITMAPINFO));
 
- 	bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
 
- 	bmi.bmiHeader.biWidth = nShadWndWid;
 
- 	bmi.bmiHeader.biHeight = nShadWndHei;
 
- 	bmi.bmiHeader.biPlanes = 1;
 
- 	bmi.bmiHeader.biBitCount = 32;         // four 8-bit components
 
- 	bmi.bmiHeader.biCompression = BI_RGB;
 
- 	bmi.bmiHeader.biSizeImage = nShadWndWid * nShadWndHei * 4;
 
- 	BYTE *pvBits;          // pointer to DIB section
 
- 	HBITMAP hbitmap = CreateDIBSection(NULL, &bmi, DIB_RGB_COLORS, (void **)&pvBits, NULL, 0);
 
- 	HDC hMemDC = CreateCompatibleDC(NULL);
 
- 	HBITMAP hOriBmp = (HBITMAP)SelectObject(hMemDC, hbitmap);
 
- 	if (m_bIsImageMode)
 
- 	{
 
- 		RECT rcPaint = {0, 0, nShadWndWid, nShadWndHei};
 
- 		
 
- 		const TImageInfo* data = m_pManager->GetImageEx((LPCTSTR)m_sShadowImage, NULL, 0);
 
- 		if( !data ) 
 
- 			return;    
 
- 		RECT rcBmpPart = {0};
 
- 		rcBmpPart.right = data->nX;
 
- 		rcBmpPart.bottom = data->nY;
 
- 		CRenderEngine::DrawImage(hMemDC, data->hBitmap, rcPaint, rcPaint, rcBmpPart, m_rcShadowCorner,data->bAlpha, 0xFF, true, false, false);
 
- 	}
 
- 	else
 
- 	{
 
- 		ZeroMemory(pvBits, bmi.bmiHeader.biSizeImage);
 
- 		MakeShadow((UINT32 *)pvBits, hParent, &WndRect);
 
- 	}
 
- 	POINT ptDst;
 
- 	if (m_bIsImageMode)
 
- 	{
 
- 		ptDst.x = WndRect.left - m_rcShadowCorner.left;
 
- 		ptDst.y = WndRect.top - m_rcShadowCorner.top;
 
- 	}
 
- 	else
 
- 	{
 
- 		ptDst.x = WndRect.left + m_nxOffset - m_nSize;
 
- 		ptDst.y = WndRect.top + m_nyOffset - m_nSize;
 
- 	}
 
- 	POINT ptSrc = {0, 0};
 
- 	SIZE WndSize = {nShadWndWid, nShadWndHei};
 
- 	BLENDFUNCTION blendPixelFunction= { AC_SRC_OVER, 0, 255, AC_SRC_ALPHA };
 
- 	MoveWindow(m_hWnd, ptDst.x, ptDst.y, nShadWndWid, nShadWndHei, FALSE);
 
- 	BOOL bRet= ::UpdateLayeredWindow(m_hWnd, NULL, &ptDst, &WndSize, hMemDC,
 
- 		&ptSrc, 0, &blendPixelFunction, ULW_ALPHA);
 
- 	_ASSERT(bRet); // something was wrong....
 
- 	// Delete used resources
 
- 	SelectObject(hMemDC, hOriBmp);
 
- 	DeleteObject(hbitmap);
 
- 	DeleteDC(hMemDC);
 
- }
 
- void CShadowUI::MakeShadow(UINT32 *pShadBits, HWND hParent, RECT *rcParent)
 
- {
 
- 	// The shadow algorithm:
 
- 	// Get the region of parent window,
 
- 	// Apply morphologic erosion to shrink it into the size (ShadowWndSize - Sharpness)
 
- 	// Apply modified (with blur effect) morphologic dilation to make the blurred border
 
- 	// The algorithm is optimized by assuming parent window is just "one piece" and without "wholes" on it
 
- 	// Get the region of parent window,
 
- 	HRGN hParentRgn = CreateRectRgn(0, 0, 0, 0);
 
- 	GetWindowRgn(hParent, hParentRgn);
 
- 	// Determine the Start and end point of each horizontal scan line
 
- 	SIZE szParent = {rcParent->right - rcParent->left, rcParent->bottom - rcParent->top};
 
- 	SIZE szShadow = {szParent.cx + 2 * m_nSize, szParent.cy + 2 * m_nSize};
 
- 	// Extra 2 lines (set to be empty) in ptAnchors are used in dilation
 
- 	int nAnchors = max(szParent.cy, szShadow.cy);	// # of anchor points pares
 
- 	int (*ptAnchors)[2] = new int[nAnchors + 2][2];
 
- 	int (*ptAnchorsOri)[2] = new int[szParent.cy][2];	// anchor points, will not modify during erosion
 
- 	ptAnchors[0][0] = szParent.cx;
 
- 	ptAnchors[0][1] = 0;
 
- 	ptAnchors[nAnchors + 1][0] = szParent.cx;
 
- 	ptAnchors[nAnchors + 1][1] = 0;
 
- 	if(m_nSize > 0)
 
- 	{
 
- 		// Put the parent window anchors at the center
 
- 		for(int i = 0; i < m_nSize; i++)
 
- 		{
 
- 			ptAnchors[i + 1][0] = szParent.cx;
 
- 			ptAnchors[i + 1][1] = 0;
 
- 			ptAnchors[szShadow.cy - i][0] = szParent.cx;
 
- 			ptAnchors[szShadow.cy - i][1] = 0;
 
- 		}
 
- 		ptAnchors += m_nSize;
 
- 	}
 
- 	for(int i = 0; i < szParent.cy; i++)
 
- 	{
 
- 		// find start point
 
- 		int j;
 
- 		for(j = 0; j < szParent.cx; j++)
 
- 		{
 
- 			if(PtInRegion(hParentRgn, j, i))
 
- 			{
 
- 				ptAnchors[i + 1][0] = j + m_nSize;
 
- 				ptAnchorsOri[i][0] = j;
 
- 				break;
 
- 			}
 
- 		}
 
- 		if(j >= szParent.cx)	// Start point not found
 
- 		{
 
- 			ptAnchors[i + 1][0] = szParent.cx;
 
- 			ptAnchorsOri[i][1] = 0;
 
- 			ptAnchors[i + 1][0] = szParent.cx;
 
- 			ptAnchorsOri[i][1] = 0;
 
- 		}
 
- 		else
 
- 		{
 
- 			// find end point
 
- 			for(j = szParent.cx - 1; j >= ptAnchors[i + 1][0]; j--)
 
- 			{
 
- 				if(PtInRegion(hParentRgn, j, i))
 
- 				{
 
- 					ptAnchors[i + 1][1] = j + 1 + m_nSize;
 
- 					ptAnchorsOri[i][1] = j + 1;
 
- 					break;
 
- 				}
 
- 			}
 
- 		}
 
- 	}
 
- 	if(m_nSize > 0)
 
- 		ptAnchors -= m_nSize;	// Restore pos of ptAnchors for erosion
 
- 	int (*ptAnchorsTmp)[2] = new int[nAnchors + 2][2];	// Store the result of erosion
 
- 	// First and last line should be empty
 
- 	ptAnchorsTmp[0][0] = szParent.cx;
 
- 	ptAnchorsTmp[0][1] = 0;
 
- 	ptAnchorsTmp[nAnchors + 1][0] = szParent.cx;
 
- 	ptAnchorsTmp[nAnchors + 1][1] = 0;
 
- 	int nEroTimes = 0;
 
- 	// morphologic erosion
 
- 	for(int i = 0; i < m_nSharpness - m_nSize; i++)
 
- 	{
 
- 		nEroTimes++;
 
- 		//ptAnchorsTmp[1][0] = szParent.cx;
 
- 		//ptAnchorsTmp[1][1] = 0;
 
- 		//ptAnchorsTmp[szParent.cy + 1][0] = szParent.cx;
 
- 		//ptAnchorsTmp[szParent.cy + 1][1] = 0;
 
- 		for(int j = 1; j < nAnchors + 1; j++)
 
- 		{
 
- 			ptAnchorsTmp[j][0] = max(ptAnchors[j - 1][0], max(ptAnchors[j][0], ptAnchors[j + 1][0])) + 1;
 
- 			ptAnchorsTmp[j][1] = min(ptAnchors[j - 1][1], min(ptAnchors[j][1], ptAnchors[j + 1][1])) - 1;
 
- 		}
 
- 		// Exchange ptAnchors and ptAnchorsTmp;
 
- 		int (*ptAnchorsXange)[2] = ptAnchorsTmp;
 
- 		ptAnchorsTmp = ptAnchors;
 
- 		ptAnchors = ptAnchorsXange;
 
- 	}
 
- 	// morphologic dilation
 
- 	ptAnchors += (m_nSize < 0 ? -m_nSize : 0) + 1;	// now coordinates in ptAnchors are same as in shadow window
 
- 	// Generate the kernel
 
- 	int nKernelSize = m_nSize > m_nSharpness ? m_nSize : m_nSharpness;
 
- 	int nCenterSize = m_nSize > m_nSharpness ? (m_nSize - m_nSharpness) : 0;
 
- 	UINT32 *pKernel = new UINT32[(2 * nKernelSize + 1) * (2 * nKernelSize + 1)];
 
- 	UINT32 *pKernelIter = pKernel;
 
- 	for(int i = 0; i <= 2 * nKernelSize; i++)
 
- 	{
 
- 		for(int j = 0; j <= 2 * nKernelSize; j++)
 
- 		{
 
- 			double dLength = sqrt((i - nKernelSize) * (i - nKernelSize) + (j - nKernelSize) * (double)(j - nKernelSize));
 
- 			if(dLength < nCenterSize)
 
- 				*pKernelIter = m_nDarkness << 24 | PreMultiply(m_Color, m_nDarkness);
 
- 			else if(dLength <= nKernelSize)
 
- 			{
 
- 				UINT32 nFactor = ((UINT32)((1 - (dLength - nCenterSize) / (m_nSharpness + 1)) * m_nDarkness));
 
- 				*pKernelIter = nFactor << 24 | PreMultiply(m_Color, nFactor);
 
- 			}
 
- 			else
 
- 				*pKernelIter = 0;
 
- 			//TRACE("%d ", *pKernelIter >> 24);
 
- 			pKernelIter ++;
 
- 		}
 
- 		//TRACE("\n");
 
- 	}
 
- 	// Generate blurred border
 
- 	for(int i = nKernelSize; i < szShadow.cy - nKernelSize; i++)
 
- 	{
 
- 		int j;
 
- 		if(ptAnchors[i][0] < ptAnchors[i][1])
 
- 		{
 
- 			// Start of line
 
- 			for(j = ptAnchors[i][0];
 
- 				j < min(max(ptAnchors[i - 1][0], ptAnchors[i + 1][0]) + 1, ptAnchors[i][1]);
 
- 				j++)
 
- 			{
 
- 				for(int k = 0; k <= 2 * nKernelSize; k++)
 
- 				{
 
- 					UINT32 *pPixel = pShadBits +
 
- 						(szShadow.cy - i - 1 + nKernelSize - k) * szShadow.cx + j - nKernelSize;
 
- 					UINT32 *pKernelPixel = pKernel + k * (2 * nKernelSize + 1);
 
- 					for(int l = 0; l <= 2 * nKernelSize; l++)
 
- 					{
 
- 						if(*pPixel < *pKernelPixel)
 
- 							*pPixel = *pKernelPixel;
 
- 						pPixel++;
 
- 						pKernelPixel++;
 
- 					}
 
- 				}
 
- 			}	// for() start of line
 
- 			// End of line
 
- 			for(j = max(j, min(ptAnchors[i - 1][1], ptAnchors[i + 1][1]) - 1);
 
- 				j < ptAnchors[i][1];
 
- 				j++)
 
- 			{
 
- 				for(int k = 0; k <= 2 * nKernelSize; k++)
 
- 				{
 
- 					UINT32 *pPixel = pShadBits +
 
- 						(szShadow.cy - i - 1 + nKernelSize - k) * szShadow.cx + j - nKernelSize;
 
- 					UINT32 *pKernelPixel = pKernel + k * (2 * nKernelSize + 1);
 
- 					for(int l = 0; l <= 2 * nKernelSize; l++)
 
- 					{
 
- 						if(*pPixel < *pKernelPixel)
 
- 							*pPixel = *pKernelPixel;
 
- 						pPixel++;
 
- 						pKernelPixel++;
 
- 					}
 
- 				}
 
- 			}	// for() end of line
 
- 		}
 
- 	}	// for() Generate blurred border
 
- 	// Erase unwanted parts and complement missing
 
- 	UINT32 clCenter = m_nDarkness << 24 | PreMultiply(m_Color, m_nDarkness);
 
- 	for(int i = min(nKernelSize, max(m_nSize - m_nyOffset, 0));
 
- 		i < max(szShadow.cy - nKernelSize, min(szParent.cy + m_nSize - m_nyOffset, szParent.cy + 2 * m_nSize));
 
- 		i++)
 
- 	{
 
- 		UINT32 *pLine = pShadBits + (szShadow.cy - i - 1) * szShadow.cx;
 
- 		if(i - m_nSize + m_nyOffset < 0 || i - m_nSize + m_nyOffset >= szParent.cy)	// Line is not covered by parent window
 
- 		{
 
- 			for(int j = ptAnchors[i][0]; j < ptAnchors[i][1]; j++)
 
- 			{
 
- 				*(pLine + j) = clCenter;
 
- 			}
 
- 		}
 
- 		else
 
- 		{
 
- 			for(int j = ptAnchors[i][0];
 
- 				j < min(ptAnchorsOri[i - m_nSize + m_nyOffset][0] + m_nSize - m_nxOffset, ptAnchors[i][1]);
 
- 				j++)
 
- 				*(pLine + j) = clCenter;
 
- 			for(int j = max(ptAnchorsOri[i - m_nSize + m_nyOffset][0] + m_nSize - m_nxOffset, 0);
 
- 				j < min(ptAnchorsOri[i - m_nSize + m_nyOffset][1] + m_nSize - m_nxOffset, szShadow.cx);
 
- 				j++)
 
- 				*(pLine + j) = 0;
 
- 			for(int j = max(ptAnchorsOri[i - m_nSize + m_nyOffset][1] + m_nSize - m_nxOffset, ptAnchors[i][0]);
 
- 				j < ptAnchors[i][1];
 
- 				j++)
 
- 				*(pLine + j) = clCenter;
 
- 		}
 
- 	}
 
- 	// Delete used resources
 
- 	delete[] (ptAnchors - (m_nSize < 0 ? -m_nSize : 0) - 1);
 
- 	delete[] ptAnchorsTmp;
 
- 	delete[] ptAnchorsOri;
 
- 	delete[] pKernel;
 
- 	DeleteObject(hParentRgn);
 
- }
 
- void CShadowUI::ShowShadow(bool bShow)
 
- {
 
- 	m_bIsShowShadow = bShow;
 
- }
 
- bool CShadowUI::IsShowShadow() const
 
- {
 
- 	return m_bIsShowShadow;
 
- }
 
- bool CShadowUI::SetSize(int NewSize)
 
- {
 
- 	if(NewSize > 20 || NewSize < -20)
 
- 		return false;
 
- 	m_nSize = (signed char)NewSize;
 
- 	if(m_hWnd != NULL && (SS_VISABLE & m_Status))
 
- 		Update(GetParent(m_hWnd));
 
- 	return true;
 
- }
 
- bool CShadowUI::SetSharpness(unsigned int NewSharpness)
 
- {
 
- 	if(NewSharpness > 20)
 
- 		return false;
 
- 	m_nSharpness = (unsigned char)NewSharpness;
 
- 	if(m_hWnd != NULL && (SS_VISABLE & m_Status))
 
- 		Update(GetParent(m_hWnd));
 
- 	return true;
 
- }
 
- bool CShadowUI::SetDarkness(unsigned int NewDarkness)
 
- {
 
- 	if(NewDarkness > 255)
 
- 		return false;
 
- 	m_nDarkness = (unsigned char)NewDarkness;
 
- 	if(m_hWnd != NULL && (SS_VISABLE & m_Status))
 
- 		Update(GetParent(m_hWnd));
 
- 	return true;
 
- }
 
- bool CShadowUI::SetPosition(int NewXOffset, int NewYOffset)
 
- {
 
- 	if(NewXOffset > 20 || NewXOffset < -20 ||
 
- 		NewYOffset > 20 || NewYOffset < -20)
 
- 		return false;
 
- 	
 
- 	m_nxOffset = (signed char)NewXOffset;
 
- 	m_nyOffset = (signed char)NewYOffset;
 
- 	if(m_hWnd != NULL && (SS_VISABLE & m_Status))
 
- 		Update(GetParent(m_hWnd));
 
- 	return true;
 
- }
 
- bool CShadowUI::SetColor(COLORREF NewColor)
 
- {
 
- 	m_Color = NewColor;
 
- 	if(m_hWnd != NULL && (SS_VISABLE & m_Status))
 
- 		Update(GetParent(m_hWnd));
 
- 	return true;
 
- }
 
- bool CShadowUI::SetImage(LPCTSTR szImage)
 
- {
 
- 	if (szImage == NULL)
 
- 		return false;
 
- 	m_bIsImageMode = true;
 
- 	m_sShadowImage = szImage;
 
- 	if(m_hWnd != NULL && (SS_VISABLE & m_Status))
 
- 		Update(GetParent(m_hWnd));
 
- 	return true;
 
- }
 
- bool CShadowUI::SetShadowCorner(RECT rcCorner)
 
- {
 
- 	if (rcCorner.left < 0 || rcCorner.top < 0 || rcCorner.right < 0 || rcCorner.bottom < 0)
 
- 		return false;
 
- 	m_rcShadowCorner = rcCorner;
 
- 	if(m_hWnd != NULL && (SS_VISABLE & m_Status))
 
- 		Update(GetParent(m_hWnd));
 
- 	return true;
 
- }
 
- bool CShadowUI::CopyShadow(CShadowUI* pShadow)
 
- {
 
- 	if (m_bIsImageMode)
 
- 	{
 
- 		pShadow->SetImage(m_sShadowImage);
 
- 		pShadow->SetShadowCorner(m_rcShadowCorner);
 
- 	}
 
- 	else
 
- 	{
 
- 		pShadow->SetSize((int)m_nSize);
 
- 		pShadow->SetSharpness((unsigned int)m_nSharpness);
 
- 		pShadow->SetDarkness((unsigned int)m_nDarkness);
 
- 		pShadow->SetColor(m_Color);
 
- 		pShadow->SetPosition((int)m_nxOffset, (int)m_nyOffset);
 
- 	}
 
- 	return true;
 
- }
 
- }; //namespace DuiLib
 
 
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